Science and Technology
Nicholas Carr's new piece in The Atlantic (July/Aug 2008)
raises provoking questions about the effect of the internet on human
cognition and progress. Are we embracing artificial intelligence at the expense of
human intelligence?
The Defense Advanced Research Projects Agency (DARPA) Information Processing Techniques Office (IPTO)is requesting information on technology areas for the creation of micro- and nano-scale display technologies for the purpose of creating displays that could be worn as transparent contact lenses. A limiting factor to un-tethered augmented and/or mixed reality applications is the bulkiness, power consumption, cost, limited resolution, and limited field of view of head-mounted displays. DARPA seeks to leap beyond incremental, evolutionary enhancement of head-mounted display technologies to a see-through contact lens on which images can be displayed. This information might be command-and-control information, not unlike information provided to players of first-person, shooter-type video games or synthetic entities and effects in a live training environment.
Made possible by dramatic advances in networking technologies, cyberinfrastructure promises to combine new computing capabilities, massive data resources and distributed human expertise to enable qualitatively different creative product from new generations of "knowledge environments." Introducing this timely collection of observations on how this will affect liberal arts disciplines and institutions, David Green reviews the distance we've come in the last 15 years and identifies the main themes of the essays, interviews and reviews that follow.
In reviewing Our Cultural Commonwealth, the report on cyberinfrastructure and the humanities commissioned by the American Council of Learned Societies (ACLS), Gary Wells notes "both the allure and anxiety of radical and disruptive change," and wonders if the academy and the broader public will be up to the cultural and financial challenges.
John Unsworth chaired the ACLS Commission that authored Our Cultural Commonwealth. In a conversation with Kevin Guthrie, he offers his own well-developed definition of cyberinfrastructure, talks about why and how the needs of the humanities should be considered separately, and explains how the report's framework has been useful already in developing new implementation strategies.
This gripping account describes what the process and products of a new cyberscholarship might look like in the age of the Semantic Web, in which cyberinfrastructure’s potential as a "facilitator of a vast social process of meaning making" might be further developed.
Three art historians discuss how their most urgent needs might be addressed by cyberinfrastructure. While they hold themselves responsible for fostering new forms of scholarship as they appear, the bottom line, they agree, is that CI will be useless if it can not revolutionize image access and metadata management, and cannot help us think differently about vision and objects: "what kind of image work is the work that matters most?"
The director of Skidmore College's Tang Museum proposes a dynamic new relevance for the college museum, whose tasks of addressing students' visual literacy and in more effectively deploying the multisensory exhibition in global curricula could be dramatically facilitated through cyberinfrastructure.
Todd Kelley takes Francis Starr's recommendations for pooling computing resources across campuses one step further by discussing the advantages of outsourcing managed cyber services: "Bringing institutions with common needs together in a shared organizational network and aggregating many of their common technology needs through cyber services [is] a powerful idea."
Many themes of this collection are encapsulated within this new facility in an old library at Bates College. Blending a 21st-century codification of Liberal Arts Education, with cyberinfrastructure-ready facilities, the Bates Imaging Center, in Professor Coté’s words, "presents the campus hub for collaborative and interdisciplinary projects, especially those that are computationally intensive, apply visualization techniques, or include graphical or image-based components."