Muzzy Lane Announces New Series of Video Games
Posted May 25th, 2007 by Todd Bryant, Dickinson College
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Many people will be familiar with Muzzy Lane's game Making History. This World War II strategy game is designed with certain extra capabilities, such as decision tracking, to make it easier to integrate into the classroom than other commercial games such as Hearts of Iron II. It seems their game's success along with successful titles from other small publishers such as Peacemaker and A Force More Powerful have encouraged Muzzy Lane to focus on current events as their next subject area. Harvard historian Niall Ferguson will be working with Muzzy Lane to create a new series of video games focusing on modern global conflicts. You can read more about it on Wired.
We used Peacemaker and A Force More Powerful as part of a conflict resolution class at Dickinson last semester. I would recommend them both; though neither was designed specifically to be integrated into a course, the logic and historical background were given high marks by Professor Staub. Has anyone had any experience using Making History in the classroom?
We used Peacemaker and A Force More Powerful as part of a conflict resolution class at Dickinson last semester. I would recommend them both; though neither was designed specifically to be integrated into a course, the logic and historical background were given high marks by Professor Staub. Has anyone had any experience using Making History in the classroom?
How to cite this work
Todd Bryant. "Muzzy Lane Announces New Series of Video Games." Academic Commons Issue Name (Spring 2008): 02 December 2008. <http://www.academiccommons.org/>.Bookmark/Search this post with:
Re: Muzzy Lane Announces New Series of Video Games
On June 8th, 2007 Anonymous (not verified) said:
I found the Making History game to be far from correct in its performance of anything during the World War II period. I would be appauld to find any instructor willing to use this to teach there students.
The diplomacy is a joke. The economic model simply is too simple. The military is deleveloped too easily with no regard to proper useage.
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