Philosophy

Plato’s Allegory of the Cave in Second Life

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Does simulated reality help students think more deeply about their work? That's the question at the center of a fascinating experiment by Jack Green Musselman, who teaches philosophy. Working with technologist Jason Rosenblum, he has created Plato's Cave in Second Life. In addition to the classroom discussion of the allegory, some students in his ethics course will also participate in the Second Life experience. Will this virtual experience generate deeper understanding of the text? 
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